Dated source reference. Current release status: handoff state. Full original relative paths are in the developer archive.
QOL2K Audio Studio v1.0
The supplied release description presents QOL2K Audio Studio as an asset-management and preparation tool for NBA 2K14 audio modding. The download is a normal ZIP with a double .zip.zip suffix, containing 252 member entries under QOL2K-Audio-Studio-v1.0.zip/; that inner name is a folder, not another ZIP.
Original ZIP · Member inventory · Download source
The archive contains QOL2K.UI.exe, QOL2K.UI.dll, QOL2K.Core.dll, ffmpeg.exe, NAudio assemblies, Windows Presentation Foundation assemblies and a bundled .NET runtime. The runtime configuration declares net8.0 and included Microsoft.NETCore.App/Microsoft.WindowsDesktop.App version 8.0.28. The dependency manifest is preserved for later implementation inspection.
These files establish Windows-specific UI/runtime dependencies, not a Mac/Linux build. Separating the Core assembly's audio operations from the UI is a useful future investigation, but its name alone does not prove portability. No README or source implementation was identified in this archive. Supported NBA container formats, conversion quality and game round trips remain to be established through deeper inspection and controlled tests.
Compare this utility with the existing audio tools and NLSC descriptions before designing a shared audio intake pipeline. The executable and FFmpeg have not been run.