Dated source reference. Current release status: handoff state. Full original relative paths are in the developer archive.
Video Tutorials - How To Make Cyberfaces+Headshapes The Easiest Way
Source: https://forums.nba-live.com/viewtopic.php?f=154&t=95786
Category: players-and-uniforms. Captured 95 posts across 4 pages.
Community source text; claims have not been independently validated.
p1730897 — by R4zoR on Thu Jul 10, 2014 11:04 pm
Just wanted to share this, no point of me keeping this anymore, because i don't know if i'll even be patching next year.
The will to help out everyone is just better for me at this point, this technique will help out the people
Who want to get better at cf making in general and just help out the mod's like NCAA have better cf's quicker and better, so the later mods won't be unfinished.
And atleast give me a thanks for making this, always great to see people showing atleast some respect for the spent time. I'm thankful to KingDareal, cause we were the first one's knowing about such thing, atleast from the old pes days. But yea i'm not going to keep this away from everyone anymore, i'm not getting any money from this anyways.
But yea i'll try to answer any questions from these 2 videos. If you don't undestand something, feel free to ask. I'll might add some video responses to those questions, it just depends if it's late at my place or not lol.
The cf making in general has gotten easier this past year for me, because of the new blender being compatible with the nba2k models. I was listening to some music btw, i always do that when i'm making something, just saying, it makes you relaxed lol. The video is in 2 parts. First Part: Main Knowledge from this: Headshape editing, what i'm using, getting the real pic to load on blender, using it to get better results, UV Map 45 Minutes Long.
phpBB [video]
Second Part: Main Knowledge from this: Blender texturizing, using the new made texture to match the colors up with the default 2k texture, alpha making(green,white, gray), DDS talk, making the textures look better. 18 Minutes Long
phpBB [video]
UPDATED 7/11/2014 CORRECT io_n2km included Also the files that you will need(CF Id's,blender files,texture files,headshot links,what programs to use, where to get them)
Resources
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phpBB: http://phpbbex.com/
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phpBB: http://phpbbex.com/
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Link: http://www.mediafire.com/download/bpyau4u3maw4e14/%5BR4zoR%5DCyberface+Making+Tutorial.RAR
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Image: http://ls2011.quezz.com/wp-content/uploads/2011/11/sfbkkcom_mediafire_logo4.png
p1730902 — by Kevin on Thu Jul 10, 2014 11:32 pm
Thank god for this. This will surely help me and others. Thank you so much R4zoR
p1730914 — by Healer2k on Fri Jul 11, 2014 12:08 am
thanks R4zoR,
Resources
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(Y): https://forums.nba-live.com/images/smilies/icon_thumbsup.gif
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(Y): https://forums.nba-live.com/images/smilies/icon_thumbsup.gif
p1730916 — by Angelo on Fri Jul 11, 2014 12:12 am
Now more cf patchers will come good job bro Rytis
Resources
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:lol:: https://forums.nba-live.com/images/smilies/icon_lol.gif
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:): https://forums.nba-live.com/images/smilies/icon_smile.gif
p1730920 — by R4zoR on Fri Jul 11, 2014 12:32 am
KevinParker13 wrote: Thank god for this. This will surely help me and others. Thank you so much R4zoR
No problemo man, let me know, if you'll have any problems later on.
iamej17 wrote: thanks R4zoR,
Thanks for replying.
Kris wrote: Now more cf patchers will come good job bro Rytis
Sure thing my brother, that's the first thing for me atleast.
Resources
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(Y): https://forums.nba-live.com/images/smilies/icon_thumbsup.gif
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(Y): https://forums.nba-live.com/images/smilies/icon_thumbsup.gif
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:lol:: https://forums.nba-live.com/images/smilies/icon_lol.gif
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:): https://forums.nba-live.com/images/smilies/icon_smile.gif
p1730926 — by monja on Fri Jul 11, 2014 12:39 am
Finally, something that explains headshape editing. Thanks a lot for this tutorial!
Resources
- (Y): https://forums.nba-live.com/images/smilies/icon_thumbsup.gif
p1730936 — by retromanas on Fri Jul 11, 2014 1:19 am
Good job man
Resources
- (Y): https://forums.nba-live.com/images/smilies/icon_thumbsup.gif
p1730944 — by R4zoR on Fri Jul 11, 2014 1:58 am
MONJA. wrote: Finally, something that explains headshape editing. Thanks a lot for this tutorial!
retromanas wrote: Good job man
No problem, glad to help out.
Resources
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(Y): https://forums.nba-live.com/images/smilies/icon_thumbsup.gif
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(Y): https://forums.nba-live.com/images/smilies/icon_thumbsup.gif
p1730945 — by Vash.B on Fri Jul 11, 2014 2:09 am
This is an awesome video man and it'll definitely help out a lot of people. Thanks for the contribution.
One thing I want to say: Looks like you were only using Edit Mode for the duration of that Blender video. I don't claim to be an amazing CF maker or anything like that but I highly enjoy using sculpt mode and it allows you to drag around and transform parts of the headshape pretty easily and quickly. Curious as to why it seems very little people in the CF community use the sculpt tool. Is there something I'm missing?
p1730950 — by R4zoR on Fri Jul 11, 2014 2:16 am
Vash.B wrote: This is an awesome video man and it'll definitely help out a lot of people. Thanks for the contribution.
One thing I want to say: Looks like you were only using Edit Mode for the duration of that Blender video. I don't claim to be an amazing CF maker or anything like that but I highly enjoy using sculpt mode and it allows you to drag around and transform parts of the headshape pretty easily and quickly. Curious as to why it seems very little people in the CF community use the sculpt tool. Is there something I'm missing?
Just 100% real talk to you, sculpt mode is total garbage, that's why no one uses it, because most of the time you use it, it messes up the edges and the head looks like it got beaten up a few times. And why would you use sculpt mode, if editing with proportional editing is just as easy as it can get. Just my mind on it. Stick with the basics, that's why i made it like that, don't want people to make monsters or sth lmao.
p1730956 — by Vash.B on Fri Jul 11, 2014 2:55 am
R4zoR wrote: Vash.B wrote: This is an awesome video man and it'll definitely help out a lot of people. Thanks for the contribution.
One thing I want to say: Looks like you were only using Edit Mode for the duration of that Blender video. I don't claim to be an amazing CF maker or anything like that but I highly enjoy using sculpt mode and it allows you to drag around and transform parts of the headshape pretty easily and quickly. Curious as to why it seems very little people in the CF community use the sculpt tool. Is there something I'm missing?
Just 100% real talk to you, sculpt mode is total garbage, that's why no one uses it, because most of the time you use it, it messes up the edges and the head looks like it got beaten up a few times. And why would you use sculpt mode, if editing with proportional editing is just as easy as it can get. Just my mind on it. Stick with the basics, that's why i made it like that, don't want people to make monsters or sth lmao.
I think sculpt mode can be highly effective if used properly. If you have the Symmetry options on everything you do to one side of your CF will happen to the other in order to keep things proportional. And the smooth tool prevents all the issues you could run into with jagged polygons and beat up looking faces. But it's just preference here.
p1730972 — by R4zoR on Fri Jul 11, 2014 3:35 am
Well u pretty much answered your own opinion. "Preference here". So i prefer the edit mode more..
p1730977 — by Rob Owen on Fri Jul 11, 2014 4:02 am
Wow! Thanks for this bro.
Resources
- (y): https://forums.nba-live.com/images/smilies/icon_thumbsup.gif
p1730978 — by suirad on Fri Jul 11, 2014 4:02 am
Awesome. u always were a leader my friend
Resources
- (Y): https://forums.nba-live.com/images/smilies/icon_thumbsup.gif
p1730984 — by RICH72601 on Fri Jul 11, 2014 4:26 am
Man, it's crazy because I was just about to PM you to see if you could direct me to a good UV mapping tutorial. Great stuff bro. Can't wait to try this out.
p1730989 — by R4zoR on Fri Jul 11, 2014 4:47 am
Rob Owen wrote: Wow! Thanks for this bro.
suirad wrote: Awesome. u always were a leader my friend
RICH72601 wrote: Man, it's crazy because I was just about to PM you to see if you could direct me to a good UV mapping tutorial. Great stuff bro. Can't wait to try this out.
Thank you guys for watching and listening to my fucked up english for an hour lol.
Resources
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(y): https://forums.nba-live.com/images/smilies/icon_thumbsup.gif
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(Y): https://forums.nba-live.com/images/smilies/icon_thumbsup.gif
p1730997 — by vnardella5 on Fri Jul 11, 2014 6:17 am
nice man really nice and i know i appreciate it a lot...will definitely try to get one out using something like this method
p1731013 — by vnardella5 on Fri Jul 11, 2014 8:16 am
i seem to be having a prolem with placing my python files in the blender folder..i dont have a .blender folder when i installed..
im so confused on this..it seems like u renamed the files..
p1731019 — by Wilt Chamberlain on Fri Jul 11, 2014 8:44 am
Great work thanks
Resources
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:applaud:: https://forums.nba-live.com/images/smilies/icon_clap.gif
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(Y): https://forums.nba-live.com/images/smilies/icon_thumbsup.gif
p1731058 — by vnardella5 on Fri Jul 11, 2014 10:32 am
vnardella5 wrote: i seem to be having a prolem with placing my python files in the blender folder..i dont have a .blender folder when i installed..
im so confused on this..it seems like u renamed the files..
if u make a short tutorial on how to get the files u included in the zip and make them work..ill love you forever lol...idk what to rename them, where to put them, how to get them on etc..the current vids ae a lil confusing
p1731066 — by Kevin on Fri Jul 11, 2014 11:17 am
Watch Jao's videos on installinng blender files correctly
p1731070 — by vnardella5 on Fri Jul 11, 2014 11:22 am
KevinParker13 wrote: Watch Jao's videos on installinng blender files correctly
i know but it is different with this version it seems
p1731071 — by vnardella5 on Fri Jul 11, 2014 11:30 am
nvm on that..razor just included the wrong files for thaat..i did a quick searc for io_n2km and i found the correct file
p1731079 — by JaoSming on Fri Jul 11, 2014 12:22 pm
for everyone else Blender 2.69 Import/Export Add-On for NBA 2K
Resources
- Blender 2.69 Import/Export Add-On for NBA 2K: http://forums.nba-live.com/downloads.php?view=detail&df_id=6137
p1731089 — by bigh0rt on Fri Jul 11, 2014 1:33 pm
Excellent stuff R. Thanks for the work. Great for the community.
p1731093 — by Andrew on Fri Jul 11, 2014 1:50 pm
Great stuff. Feel free to upload that pack to the Resources section of the Downloads database too, in case it gets lost.
Resources
- (Y): https://forums.nba-live.com/images/smilies/icon_thumbsup.gif
p1731104 — by Patr1ck on Fri Jul 11, 2014 3:03 pm
Good tutorial. I'm glad someone showed people how to do that UVmap technique.
Can we see some screenshots in-game?
p1731126 — by R4zoR on Fri Jul 11, 2014 5:20 pm
vnardella5 wrote: nice man really nice and i know i appreciate it a lot...will definitely try to get one out using something like this method
Sure thing man and yeah i messed up and uploaded an older file of that 2km on the winrar file, reuploaded it and fixed the link, you can get the same io_n2km with my download now. Just a simple mistake.
HAWK23 wrote: nice job man!
Wilt Chamberlain wrote: Great work thanks
No problem man
bigh0rt wrote: Excellent stuff R. Thanks for the work. Great for the community.
Yeah that was, what i tried to accomplish with this at the first place
Andrew wrote: Great stuff. Feel free to upload that pack to the Resources section of the Downloads database too, in case it gets lost.
Yeah sure thing Andrew, i'll upload the updated RAR file today.
Pdub wrote: Good tutorial. I'm glad someone showed people how to do that UVmap technique.
Can we see some screenshots in-game?
Thanks, well i could show u some if u want.
Resources
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:applaud:: https://forums.nba-live.com/images/smilies/icon_clap.gif
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(Y): https://forums.nba-live.com/images/smilies/icon_thumbsup.gif
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:): https://forums.nba-live.com/images/smilies/icon_smile.gif
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:): https://forums.nba-live.com/images/smilies/icon_smile.gif
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(Y): https://forums.nba-live.com/images/smilies/icon_thumbsup.gif
p1731150 — by R4zoR on Fri Jul 11, 2014 6:35 pm
This is how this created Kris Humphries looks in-game, i remade the white alpha and edited the headshape a bit more after the videos.
Resources
- Image: http://i.imgur.com/XXe3RTQ.jpg
p1731172 — by ipman777 on Fri Jul 11, 2014 8:59 pm
Can you give the download link of blender version you use in the tutorial coz all blender version are updated please sir much appreciated
p1731185 — by R4zoR on Fri Jul 11, 2014 10:15 pm
ipman777 wrote: Can you give the download link of blender version you use in the tutorial coz all blender version are updated please sir much appreciated
Well if u had downloaded the files i packed into the rar, you would of checked the text i had written about this. but it's fine. http://download.blender.org/release/Blender2.67/
Resources
- http://download.blender.org/release/Blender2.67/: http://download.blender.org/release/Blender2.67/
p1731194 — by Andrew on Fri Jul 11, 2014 10:33 pm
Thanks for the upload, approved and now available in the Resources section.
Cyberface Making Tutorial
Resources
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Cyberface Making Tutorial: http://forums.nba-live.com/downloads.php?view=detail&df_id=6934
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:): https://forums.nba-live.com/images/smilies/icon_smile.gif
p1731213 — by R4zoR on Fri Jul 11, 2014 11:37 pm
Andrew wrote: Thanks for the upload, approved and now available in the Resources section.
Cyberface Making Tutorial
Thanks and yea i wonder how everyone is doing on learning this actually
Resources
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Cyberface Making Tutorial: http://forums.nba-live.com/downloads.php?view=detail&df_id=6934
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:): https://forums.nba-live.com/images/smilies/icon_smile.gif
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:): https://forums.nba-live.com/images/smilies/icon_smile.gif
p1731253 — by Patr1ck on Sat Jul 12, 2014 12:53 am
As long as they can follow along visually and pick up the shortcuts, are willing to play parts over and over again, they should be fine.
I liked the color match in Photoshop that you did. I couldn't use it very well, so I always would use hue /saturation and feathering.
What you could do on the normal map instead of just using emboss is blend in the cheeks from the original for some extra detail.
p1731260 — by R4zoR on Sat Jul 12, 2014 1:01 am
Pdub wrote: As long as they can follow along visually and pick up the shortcuts, are willing to play parts over and over again, they should be fine.
I liked the color match in Photoshop that you did. I couldn't use it very well, so I always would use hue /saturation and feathering.
What you could do on the normal map instead of just using emboss is blend in the cheeks from the original for some extra detail.
Well i could of done that, but yea it's just preference i guess.
p1731337 — by Patr1ck on Sat Jul 12, 2014 4:34 am
R4zoR wrote: Pdub wrote: As long as they can follow along visually and pick up the shortcuts, are willing to play parts over and over again, they should be fine.
I liked the color match in Photoshop that you did. I couldn't use it very well, so I always would use hue /saturation and feathering.
What you could do on the normal map instead of just using emboss is blend in the cheeks from the original for some extra detail.
Well i could of done that, but yea it's just preference i guess.
Yeah it is. It's also much easier since creating the compressed normal map that 2K uses can be confusing.
Anyways, hope to see some quality cyberfaces come out of the community thanks to your tutorial.
p1731390 — by R4zoR on Sat Jul 12, 2014 6:53 am
Pdub wrote: R4zoR wrote: Pdub wrote: As long as they can follow along visually and pick up the shortcuts, are willing to play parts over and over again, they should be fine.
I liked the color match in Photoshop that you did. I couldn't use it very well, so I always would use hue /saturation and feathering.
What you could do on the normal map instead of just using emboss is blend in the cheeks from the original for some extra detail.
Well i could of done that, but yea it's just preference i guess.
Yeah it is. It's also much easier since creating the compressed normal map that 2K uses can be confusing.
Anyways, hope to see some quality cyberfaces come out of the community thanks to your tutorial.
Yea no problem, i'm waiting for that too
Resources
- :): https://forums.nba-live.com/images/smilies/icon_smile.gif
p1731431 — by therealgrimmie on Sat Jul 12, 2014 8:24 am
R4zor, thanks to this.. i can now try if i have a talent in cyberface making like you. I might be the next God in Cyberfaces. hahaha jk.
Resources
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:D: https://forums.nba-live.com/images/smilies/icon_biggrin.gif
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:P: https://forums.nba-live.com/images/smilies/icon_razz.gif
p1732423 — by extreme92 on Tue Jul 15, 2014 2:24 am
Hey Razor. Great tutorial and very useful. But i have a little problem. I was using Blender 2.49 with the old python scripts and i decided to switch to your version because i didn't know how to add an UV Map.
Back to the problem: i installed 2.67 version with your python script. I imported the model but when i want to add a texture it looks like this: http://i.imgur.com/Gatkg7q.png?1
As you can see the texture doesn't load on the 3D model. Am i doing something wrong? Do i need to check some boxes? I tried loading both the .dds file and the .png file.
Resources
- http://i.imgur.com/Gatkg7q.png?1: http://i.imgur.com/Gatkg7q.png?1=
p1732485 — by R4zoR on Tue Jul 15, 2014 6:27 am
extreme92 wrote: Hey Razor. Great tutorial and very useful. But i have a little problem. I was using Blender 2.49 with the old python scripts and i decided to switch to your version because i didn't know how to add an UV Map.
Back to the problem: i installed 2.67 version with your python script. I imported the model but when i want to add a texture it looks like this: http://i.imgur.com/Gatkg7q.png?1
As you can see the texture doesn't load on the 3D model. Am i doing something wrong? Do i need to check some boxes? I tried loading both the .dds file and the .png file.
When you open up the blender, press A at first and delete the lamp+camera that stays at default startup then open up the n2km file You can just save up the preferences as i shown up later on, so you won't need to delete those camera's,lamps after that.
Resources
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http://i.imgur.com/Gatkg7q.png?1: http://i.imgur.com/Gatkg7q.png?1=
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;): https://forums.nba-live.com/images/smilies/icon_wink.gif
p1732491 — by Retroswald13 on Tue Jul 15, 2014 7:18 am
R4zoR wrote: Just wanted to share this, no point of me keeping this anymore, because i don't know if i'll even be patching next year.
The will to help out everyone is just better for me at this point, this technique will help out the people
Who want to get better at cf making in general and just help out the mod's like NCAA have better cf's quicker and better, so the later mods won't be unfinished.
And atleast give me a thanks for making this, always great to see people showing atleast some respect for the spent time. I'm thankful to KingDareal, cause we were the first one's knowing about such thing, atleast from the old pes days. But yea i'm not going to keep this away from everyone anymore, i'm not getting any money from this anyways.
But yea i'll try to answer any questions from these 2 videos. If you don't undestand something, feel free to ask. I'll might add some video responses to those questions, it just depends if it's late at my place or not lol.
The cf making in general has gotten easier this past year for me, because of the new blender being compatible with the nba2k models. I was listening to some music btw, i always do that when i'm making something, just saying, it makes you relaxed lol. The video is in 2 parts. First Part: Main Knowledge from this: Headshape editing, what i'm using, getting the real pic to load on blender, using it to get better results, UV Map 45 Minutes Long.
Second Part: Main Knowledge from this: Blender texturizing, using the new made texture to match the colors up with the default 2k texture, alpha making(green,white, gray), DDS talk, making the textures look better. 18 Minutes Long
UPDATED 7/11/2014 CORRECT io_n2km included Also the files that you will need(CF Id's,blender files,texture files,headshot links,what programs to use, where to get them) [ Image ]
Thanks for this R4zor. However, I had this problem that after I load the DDS texture to Blender, Blender crashes EVERY SINGLE TIME. Any tips bro?
Resources
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Image: http://www.mediafire.com/download/bpyau4u3maw4e14/%5BR4zoR%5DCyberface+Making+Tutorial.RAR
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:wink:: https://forums.nba-live.com/images/smilies/icon_wink.gif
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Embedded media: https://www.youtube.com/embed/MtfbS0iZl5g
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Embedded media: https://www.youtube.com/embed/1O5zgbyFwTo
p1732494 — by R4zoR on Tue Jul 15, 2014 7:24 am
Load in png then lol, no other answer from me man
Resources
- :P: https://forums.nba-live.com/images/smilies/icon_razz.gif
p1732526 — by Retroswald13 on Tue Jul 15, 2014 9:28 am
R4zoR wrote: Load in png then lol, no other answer from me man
Hahaha. Thanks man
Resources
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:P: https://forums.nba-live.com/images/smilies/icon_razz.gif
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:P: https://forums.nba-live.com/images/smilies/icon_razz.gif
p1732652 — by R4zoR on Tue Jul 15, 2014 6:37 pm
Retroswald13 wrote: R4zoR wrote: Load in png then lol, no other answer from me man
Hahaha. Thanks man
No problem man, good luck.
Resources
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:P: https://forums.nba-live.com/images/smilies/icon_razz.gif
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:P: https://forums.nba-live.com/images/smilies/icon_razz.gif
p1733318 — by headtrip22 on Fri Jul 18, 2014 2:53 am
nice work and tutorials... thank u very much...
i have a question.. when i import n2km file in blender, the texture is black like this...
http://imgur.com/AwGL2dT
http://imgur.com/aMADgt3
but in the video tutorial its white when you first import the n2km file...
Resources
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http://imgur.com/AwGL2dT: http://imgur.com/AwGL2dT
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http://imgur.com/aMADgt3: http://imgur.com/aMADgt3
p1733323 — by R4zoR on Fri Jul 18, 2014 3:26 am
headtrip22 wrote: nice work and tutorials... thank u very much...
i have a question.. when i import n2km file in blender, the texture is black like this...
http://imgur.com/AwGL2dT
http://imgur.com/aMADgt3
but in the video tutorial its white when you first import the n2km file...
Did you remove the camera and the lamp that i said to do for that guy a few replies back?
Resources
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http://imgur.com/AwGL2dT: http://imgur.com/AwGL2dT
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http://imgur.com/aMADgt3: http://imgur.com/aMADgt3
p1733325 — by headtrip22 on Fri Jul 18, 2014 3:32 am
now i remove the camera and lamp,, now it works.. im now studying to learn your tutorial...thank u very much for the hardwork....
p1733354 — by R4zoR on Fri Jul 18, 2014 6:19 am
headtrip22 wrote: now i remove the camera and lamp,, now it works.. im now studying to learn your tutorial...thank u very much for the hardwork....
No problem man, as always good luck.
p1733383 — by molinadhominick on Fri Jul 18, 2014 9:32 am
Hey R4zoR Where i can put the n2km import and export it been hours for me..
p1733465 — by R4zoR on Fri Jul 18, 2014 4:50 pm
molinadhominick wrote: Hey R4zoR Where i can put the n2km import and export it been hours for me..
Well i put all the info in the rar file, but as i can see people are too bored to read, so i'ma just tell you. If u have pressed on the option when instaling blender, that you want the scripts to be in the blender folder then u go to program files->blender foundation->blender->.blender->scripts and put it into there.
But if you pressed to not have the script folder it in the blender installation, it will be put up in the appdata->blender foundation->blender->.blender->scripts but i'm not so sure about the this one, because i just installed all my scripts using the first technique, it's a lot easier.
p1733471 — by molinadhominick on Fri Jul 18, 2014 5:48 pm
Thanks Bruh for the help i'm now a cf maker thanks fella.
p1733473 — by molinadhominick on Fri Jul 18, 2014 5:54 pm
can i use other versions of blender? ))
Resources
- :): https://forums.nba-live.com/images/smilies/icon_smile.gif
p1733964 — by chirobee on Mon Jul 21, 2014 12:06 am
finally someone made this tutorial that i've been looking for xD .. now i can continue creating my own CF :v .. thank you very much for this bro .. really hope that i can make some good 1 and share it here in the near future xD
Resources
- :D: https://forums.nba-live.com/images/smilies/icon_biggrin.gif
p1734410 — by R4zoR on Wed Jul 23, 2014 12:22 am
molinadhominick wrote: can i use other versions of blender? ))
Well i'm not telling you to get it 100%, like forcing you into it, but i'm preferring it, to have no problems when editing.
chirobee wrote: finally someone made this tutorial that i've been looking for xD .. now i can continue creating my own CF :v .. thank you very much for this bro .. really hope that i can make some good 1 and share it here in the near future xD
Well as i said, that was the point of making this, to help each other out, maybe when i'll be out of patching, you'll come up and fill in the spot, good luck.
Resources
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:): https://forums.nba-live.com/images/smilies/icon_smile.gif
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:D: https://forums.nba-live.com/images/smilies/icon_biggrin.gif
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;): https://forums.nba-live.com/images/smilies/icon_wink.gif
p1734498 — by Kevin on Wed Jul 23, 2014 8:39 am
R4zor Ive been trying but i cant really ley the picture show in blender. I mean I can put textures to the model but I cant figure out how to put the picture. Any thoughts?
p1734616 — by R4zoR on Wed Jul 23, 2014 7:21 pm
KevinParker13 wrote: R4zor Ive been trying but i cant really ley the picture show in blender. I mean I can put textures to the model but I cant figure out how to put the picture. Any thoughts?
Watch the video lol? i showed it a few times on how to get it on.
Resources
- :): https://forums.nba-live.com/images/smilies/icon_smile.gif
p1734642 — by Kevin on Wed Jul 23, 2014 10:11 pm
R4zoR wrote: KevinParker13 wrote: R4zor Ive been trying but i cant really ley the picture show in blender. I mean I can put textures to the model but I cant figure out how to put the picture. Any thoughts?
Watch the video lol? i showed it a few times on how to get it on.
Trust me, that was exactly what I did and it was still a no-no.
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p1734644 — by Patr1ck on Wed Jul 23, 2014 10:30 pm
Are you loading the picture but it just isn't showing up on the mesh editing window? There should be a toggle setting for viewing and hiding the background image.
p1734658 — by chirobee on Wed Jul 23, 2014 11:20 pm
have the same problem with kev .. but i manage to view the image the 1st time i tried this then the next day i just dont know what happen and nothing showing up now .. tried to follow your video the possible that i can but still nothing is showing ..
p1734677 — by Patr1ck on Thu Jul 24, 2014 1:24 am
Does this help?
Yahoo Answers by GOOGLING wrote: Make sure when you activate your background reference and load it in blender first then switch to the Orthographic viewport which can be accessed by pressing "5" in the numpad which will turn you from perspective view to orthographic view and vice versa. And you may need to press "1" or "3 or "7" while in orthographic view which are the front view, the side view and top view respectively in order to see your background reference and start modeling. Hope this help out!
p1734747 — by Kevin on Thu Jul 24, 2014 8:41 am
Will try this out later. Thanks Pdub
p1734750 — by R4zoR on Thu Jul 24, 2014 8:56 am
KevinParker13 wrote: Will try this out later. Thanks Pdub
Let us know on the progress u make with it later on
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p1734751 — by zz21 on Thu Jul 24, 2014 9:06 am
will this tutorial teach me how to make super mega ultra realistic 6666x6666 made out of carved stone from Egypt faces?
p1734849 — by R4zoR on Thu Jul 24, 2014 8:15 pm
zzcoolj21 wrote: will this tutorial teach me how to make super mega ultra realistic 6666x6666 made out of carved stone from Egypt faces?
Yes pretty much.
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p1734874 — by JohnnyTest on Thu Jul 24, 2014 11:05 pm
Could this be used in 1024x1024 faces?
p1734875 — by Kevin on Thu Jul 24, 2014 11:14 pm
Ive done it. So, yeah
p1734877 — by JohnnyTest on Thu Jul 24, 2014 11:16 pm
Same procedure?
p1734880 — by Kevin on Thu Jul 24, 2014 11:54 pm
Yes. Make the image size larger tho.
p1735109 — by Kevin on Sat Jul 26, 2014 10:49 am
Pdub wrote: Does this help?
Yahoo Answers by GOOGLING wrote: Make sure when you activate your background reference and load it in blender first then switch to the Orthographic viewport which can be accessed by pressing "5" in the numpad which will turn you from perspective view to orthographic view and vice versa. And you may need to press "1" or "3 or "7" while in orthographic view which are the front view, the side view and top view respectively in order to see your background reference and start modeling. Hope this help out!
Sadly, that didnt fix it. May I know if the version you are using is 2.69? Oh and what format should I save the hair dds file.?
p1735118 — by Patr1ck on Sat Jul 26, 2014 11:23 am
I searched the issue on Google and that was the best I could find. Try YouTube. There might be some tutorials that show an image in the 3d window. Try looking up the keyword "tracing"
p1735305 — by 1373 on Sun Jul 27, 2014 7:47 pm
i have a question. what i should do in order blender look likes yours when i import the file??
p1736029 — by TBM on Wed Jul 30, 2014 8:47 pm
Am I the only one who noticed the SmackDown vs RAW/DoR soundtrack going on in the background of the videos? Haha.
p1736225 — by Vespasian92 on Thu Jul 31, 2014 11:59 am
I'm running into a problem I can't find an answer to online. I'm trying to create a brand new face for someone not in 2k already, which might be the cause of my issue.
After I put in my png. of the face that matches my headshape (Gibson), get my desired face as the background image (Eric Moreland), and align the elements, I cannot clone the UV map. UVmap is not even an option in the settings for the texture paint. Both in the 'stencil' and the "Clone from UVmap" dropdowns, the only option is 0-1. The texture tool obviously doesn't work correctly when I try it as 0-1.
p1736279 — by R4zoR on Thu Jul 31, 2014 6:58 pm
Vespasian92 wrote: I'm running into a problem I can't find an answer to online. I'm trying to create a brand new face for someone not in 2k already, which might be the cause of my issue.
After I put in my png. of the face that matches my headshape (Gibson), get my desired face as the background image (Eric Moreland), and align the elements, I cannot clone the UV map. UVmap is not even an option in the settings for the texture paint. Both in the 'stencil' and the "Clone from UVmap" dropdowns, the only option is 0-1. The texture tool obviously doesn't work correctly when I try it as 0-1.
I had shown that in the video 100%, just press the plus on the drop down list on the right side next to the 0-1. Look at the video again, cause i can't help much anymore, cause i'm too busy atm.
p1736432 — by Vespasian92 on Fri Aug 01, 2014 1:35 pm
R4zoR wrote: Vespasian92 wrote: I'm running into a problem I can't find an answer to online. I'm trying to create a brand new face for someone not in 2k already, which might be the cause of my issue.
After I put in my png. of the face that matches my headshape (Gibson), get my desired face as the background image (Eric Moreland), and align the elements, I cannot clone the UV map. UVmap is not even an option in the settings for the texture paint. Both in the 'stencil' and the "Clone from UVmap" dropdowns, the only option is 0-1. The texture tool obviously doesn't work correctly when I try it as 0-1.
I had shown that in the video 100%, just press the plus on the drop down list on the right side next to the 0-1. Look at the video again, cause i can't help much anymore, cause i'm too busy atm.
I don't know what I did wrong before, but something got fucked up on the UV map itself somehow. It's working ok now after I restarted everything. The tutorial's excellent btw, so thanks.
p1736689 — by tb12 on Sat Aug 02, 2014 2:46 pm
Hey Razor,
Thanks for the tutorial, it's great!! I was able to export the files from an iff and edit a model in blender. But at the very last step when I try to import the 3D head shape model I get an error message that I can't read ... And when I click the model it doesn't show that it was imported. Do you know cases where importing a headshape models into 3DM will not work?
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p1736799 — by tonzkie09 on Sat Aug 02, 2014 11:25 pm
sir.. thanks for the tutorial...... i dont know what happen, but when i exported the file theres a error its written
Traceback (most recent call last): File "C:\Document and settungs\server\Application Data\Blender Foundation\Blender\2.67\scripts\io_n2km.py, line 175, in execute status, msg = n2km_export, selffilepath)
File "C:\Document and settungs\server\Application Data\Blender Foundation\Blender\2.67\scripts\io_n2km.py, line 129, in n2km_export verts, faces, uvs = getdata(part.data)
File "C:\Document and settungs\server\Application Data\Blender Foundation\Blender\2.67\scripts\io_n2km.py, line 102, in getData uv = uvlayer(c)
indexError:bpy_prop_collection(index): index 0 out of raange, size 0
location:
hehe i dont know what to do,,,
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p1736970 — by Kevin on Sun Aug 03, 2014 2:25 pm
Try saving it with a different name, i hink that fixed it for me
p1737863 — by tonzkie09 on Wed Aug 06, 2014 5:59 pm
sir please help still cant save or export http://i1321.photobucket.com/albums/u56 ... 65efe6.jpg
Resources
- http://i1321.photobucket.com/albums/u56 ... 65efe6.jpg: http://i1321.photobucket.com/albums/u560/tonzkie09/asa_zps2265efe6.jpg
p1762266 — by headtrip on Wed Oct 29, 2014 1:46 am
hello again r4zor,,,, there is no import/export options for .CFF files in blender v2.67... can you help me? thanks
p1786794 — by jhustle54 on Mon Mar 23, 2015 4:48 am
when i try to open the backround image it does not show up in blender any reason why?
p1790341 — by therealgrimmie on Sat Apr 18, 2015 11:09 am
jhustle54 wrote: when i try to open the backround image it does not show up in blender any reason why?
press numpad 1.
Make sure you clicked the "front" option and put the image in front.
p1791883 — by Akosiatan25 on Thu Apr 30, 2015 3:48 am
DOES ANYONE ,STILL HAVE A COPY OF THIS TUTORIAL ? I CAN'T PLAY THE VIDEO , I GUESS IT HAS BEEN ALREADY DELETED IN YOUTUBE.
p1796038 — by Jiru0929 on Thu May 28, 2015 9:49 pm
Sir R4zor Please update the Video Too sad it's deleted!
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p1797156 — by BrotherJRB on Thu Jun 04, 2015 1:38 pm
Guess I am a year late to the party.....Razor where art thou?
p1810922 — by padong15 on Sat Aug 22, 2015 6:30 pm
Is there any tutorial on how to make a green, white and alpha texture the propper way? Because i messed up when i follow others tut?
p1812741 — by therealgrimmie on Mon Sep 07, 2015 3:50 pm
padong15 wrote: Is there any tutorial on how to make a green, white and alpha texture the propper way? Because i messed up when i follow others tut?
Follow R4zor's tutorial then. He explained it very well at the Part 2 of his video. Green alpha texture is such an easy thing.
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p1836718 — by padong15 on Wed Jan 27, 2016 5:57 pm
But sir the Video is gone how can I watch it...? Please anyone give a copy of Mr. R4zoR's video tutorials. Please really want to learn. (T_T)
p1836936 — by JEDL on Fri Jan 29, 2016 11:06 am
You could just ask tips from others who learned from him instead.
p1836984 — by padong15 on Fri Jan 29, 2016 10:35 pm
But most of them don't share their knowledge...
p1837554 — by JEDL on Wed Feb 03, 2016 6:52 pm
padong15 wrote: But most of them don't share their knowledge...
Well you could just look for other tutorials then unfortunately.
p1837680 — by padong15 on Thu Feb 04, 2016 5:20 pm
Okay sir... thanks now I think I can reshape some head shapes, I have watched some tutorials from youtube but I think it's not enough... thanks for your response
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p1837693 — by JEDL on Thu Feb 04, 2016 7:47 pm
padong15 wrote: Okay sir... thanks now I think I can reshape some head shapes, I have watched some tutorials from youtube but I think it's not enough... thanks for your response
No worries mate
Resources
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p1887635 — by Outlawzs on Sun May 14, 2017 7:45 pm
Hey what happened to the the videos they say they have been deleted can somebody please help me it would be cool to learn this
p2044223 — by Gocho on Tue Jun 08, 2021 2:46 am
Hi there, quick question, did someone has the actual tutorial video?. thanks