OPENHOOPS / 2K14Final team archive · November 9, 2026Reference libraryChecksums

Dated source reference. Current release status: handoff state. Full original relative paths are in the developer archive.

Player Facial Progression Tutorial Written version

Source: https://forums.nba-live.com/viewtopic.php?f=154&t=96039

Category: players-and-uniforms. Captured 8 posts across 1 pages.

Community source text; claims have not been independently validated.

p1736910 — by TGsoGood on Sun Aug 03, 2014 9:16 am

Original post

Official Release Page: viewtopic.php?f=153&t=96056

TUTORIAL Using Player Facial Progression

You will need: A compatible CF. Facial Progression Turk Scripts for RED MC. (Link: Facial Progression TURK Scripts for RED MC (Compatible D. Rose Included))

RED MC. (works with free version)


Tutorial Part I

Installing Turk Scripts

Download RED MC TURK files for Facial Progression Go to your main RED MC folder (folder where you installed RED MC) Copy or Drag the RED MC TURK script files


Tutorial Part II (How to use compatible CFs)

Download Compatible CF (rename CF if needed) (If the CF is not compatible this will not work) Place compatible CF in your main 2K folder

Open RED MC.

Go to open file.

Open the compatible CF file from your main 2K folder

Click on TURK

Now select which facial progression mod you would like to use and save the file to view changes in game. (below is an example of me changing Derrick Rose's look)

Description: *Facial Progression Clean cut: Clean cut, usually shorter hair with no beard/ or trimmed mustache

*Facial Progression Hair1: Short or Medium hair, stubble/or short beard (Different lengths of hair and beards are depedent upon the player and CF)

*Facial Progression Hair2: Medium/Longer hair, Full beard/ or 3d beard (Different lengths of hair and beards are depedent upon the player and CF)

Example:

*Important: Faces will not change if you try to do this during a game. I suggest go to edit player mode and view original face then back out to team roster, make changes in RED MC and save, and then view the player again to see chages.


Again if the CF is not compatible this will not work. CFs with with Player Facial Progression is great for: MyPlayer Association Season

I would recommend using these CFs with the above game modes but also these can be useful if you just want to change a players look between exhibition games.

Link to Facial progression thread with compatible CFs ----> viewtopic.php?f=153&t=96056&hilit=facial+progression

Credits to: VLAD (RED MC) Phoenix89 (D. Rose HeadShape) CAM (Allowing me to use his D. Rose Texture as a base)

Resources

  • viewtopic.php?f=153&t=96056: http://forums.nba-live.com/viewtopic.php?f=153&t=96056

  • Facial Progression TURK Scripts for RED MC (Compatible D. Rose Included): http://forums.nba-live.com/downloads.php?view=detail&df_id=7042

  • viewtopic.php?f=153&t=96056&hilit=facial+progression: http://forums.nba-live.com/viewtopic.php?f=153&t=96056&hilit=facial+progression

  • Image: http://i.imgur.com/Of4j9RS.jpg

Archived image

  • Image: http://i.imgur.com/iqSoc0t.jpg

Archived image

p1736911 — by TGsoGood on Sun Aug 03, 2014 9:17 am

Original post

I already have the tutorial written up. Now I need to make a video, I am download screen recorder now to do so. *Also I am waiting on Cam's permission to use a texture. Hopefully I will soon be ready to release another breakthrough in modding.

p1736928 — by Ese on Sun Aug 03, 2014 11:07 am

Original post

Thats nice, does it also apply on regular players? Thanks!

p1736953 — by TGsoGood on Sun Aug 03, 2014 1:17 pm

Original post

Ese wrote: Thats nice, does it also apply on regular players? Thanks!

Well it will require some work, it will not be automatic so CFs will have to be made specifically for this mod. As of now, I have only made one but if CF makers get on board there could be more soon.

p1737186 — by Kevin on Mon Aug 04, 2014 8:52 am

Original post

How would we know that the cf is compatible.?

p1737189 — by TGsoGood on Mon Aug 04, 2014 9:05 am

Original post

KevinParker13 wrote: How would we know that the cf is compatible.?

The only compatible CF at this time is the Derrick Rose one that is included in the download.

If there are any CF makers who have multiple versions of a player and would like me to make those compatible please let me know that I have permission to do so. I will not release as my own, I can send the compatible version to back for you to release yourself. I would like for CF makers to get on board. I know this would be easier if I make a tutorial about making CFs compatible but at this time I'm still trying to make a video tutorial to show people how this even works.

p1737301 — by Kevin on Mon Aug 04, 2014 8:24 pm

Original post

I'll send you a file for my MyPlayer custom cyberface. Are you willing to make it compatible for me?

p1737346 — by TGsoGood on Mon Aug 04, 2014 11:53 pm

Original post

KevinParker13 wrote: I'll send you a file for my MyPlayer custom cyberface. Are you willing to make it compatible for me?

Yes! Just send me a link to the file. Do you have multiple versions of the CF? If not that is OK I can make the "Progressed" models. Just let me know if you want a beard or something. The only thing I can't add right now is long 3d hair/ 3d braids in combonation with a 3d beard Like Dirk had this year (I think I will be able change that soon!). Of course we all know that we can have 3d mohawk and 3d beard thanks to James Harden model.

Also guys I will try to create a TURK Script that will allow MyPlayer's to wear a hat strictly for the Draft, but again I will have to make the CFs compatible (meaning I will have to add an additional headshape into the CF file).